Building a brand and launching a LiveOps planning tool.
PROBLEM
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Objective: Transform a concept into a fully functional, market-ready product within a tight timeframe.
Brand Creation: Designed the logo based on stakeholder requirements, incorporating an infinity element, but kept a backup version based on my own design instincts.
UX Process: With zero gaming industry experience, I collaborated with stakeholders to create personas and define user needs.
Constraints: Due to time limitations, building a bespoke design system was not feasible.
MY DESIGN SOLUTION
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Timeline-Centric UX: I structured the app experience around a timeline, aligning with its end-date-focused planning model, differentiating it from competitors like Monday.com.
AI-Driven Visuals: With limited budget for site illustrations, I incorporated AI-generated imagery – a fitting choice as the product itself uses AI to predict favorable KPIs and optimise promotions within a LiveOps environment.
OUTCOME
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Successfully launched v1.0 to market within the funding window.
Designed the complete UX flow and screens for v0.2, laying the foundation for future iterations.
Developed nested components and expanded the design system, enhancing scalability and consistency.
When investor feedback rejected the original logo, the backup version was used, proving the value of design foresight.
Key Takeaway: This project showcases my ability to adapt quickly to new industries, make strategic design decisions under time constraints and deliver a polished, scalable product that met both stakeholder and market demands.
SERVICE
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Product design
HD prototype
User interface
Artistic direction
A/B testing

